const { Gdk } = imports.gi; export function setupCursorHover(button) { // Hand pointing cursor on hover const display = Gdk.Display.get_default(); button.connect('enter-notify-event', () => { const cursor = Gdk.Cursor.new_from_name(display, 'pointer'); button.get_window().set_cursor(cursor); }); button.connect('leave-notify-event', () => { const cursor = Gdk.Cursor.new_from_name(display, 'default'); button.get_window().set_cursor(cursor); }); } export function setupCursorHoverAim(button) { // Crosshair cursor on hover button.connect('enter-notify-event', () => { const display = Gdk.Display.get_default(); const cursor = Gdk.Cursor.new_from_name(display, 'crosshair'); button.get_window().set_cursor(cursor); }); button.connect('leave-notify-event', () => { const display = Gdk.Display.get_default(); const cursor = Gdk.Cursor.new_from_name(display, 'default'); button.get_window().set_cursor(cursor); }); } export function setupCursorHoverGrab(button) { // Hand ready to grab on hover button.connect('enter-notify-event', () => { const display = Gdk.Display.get_default(); const cursor = Gdk.Cursor.new_from_name(display, 'grab'); button.get_window().set_cursor(cursor); }); button.connect('leave-notify-event', () => { const display = Gdk.Display.get_default(); const cursor = Gdk.Cursor.new_from_name(display, 'default'); button.get_window().set_cursor(cursor); }); } export function setupCursorHoverInfo(button) { // "?" mark cursor on hover const display = Gdk.Display.get_default(); button.connect('enter-notify-event', () => { const cursor = Gdk.Cursor.new_from_name(display, 'help'); button.get_window().set_cursor(cursor); }); button.connect('leave-notify-event', () => { const cursor = Gdk.Cursor.new_from_name(display, 'default'); button.get_window().set_cursor(cursor); }); }